Behaviour tree Cooldown - time as variable?

Is it possible to use float variable to set Cooldown time of decoration?
If it not possible, how can I write my own decoration of cooldown?

Hi! I think you can use Service to update Cooldown_Float variable ( you need create it in your Blackboard ) and then check it via Decorator. This is manual way - but if you don’t need something complicated just use standard Decorator node: NodeReferenceDecorators Does this help?