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Lighting autobuilding?

Is there an option to auto rebuild lighting when I start my game? Because everytime I start it using my MainMenu widget the enviroment looks like I have 2 spot lights in one room. I don't use the Default DirectionalLight in my game because I want it to be darker. I use some SpotLights for lighting some parts of the floor. But when I start the game it looks like I have the DirectionalLight on use. Even if I use Set Actor Hidden in game when I start it. It looks like this: alt text

When it should look like this: alt text

I can't even see my decals!

Product Version: UE 4.11
capture2.png (1.7 MB)
capture3.png (255.1 kB)
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asked Jul 22 '16 at 03:31 PM in Rendering

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avatar image amstradcpcuser Jul 08 '17 at 02:35 PM

I have the same problems. I even deleted the directional light, and the scene still is illuminating like if it was there. Even after rebuilding the lights. I think unreal engine still have so many ligthning problems all around...

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