After installing the unreal plugin from the Oculus Platform SDK 1.6.0 and adding in all the required settings as outlined in the readme file. Any project, including a blank one with no content is unable to be packaged. The resulting error is:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.22-20.30.09:865][ 0]LogWindows:Error: === Critical error: ===
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 240]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Tried to get module interface for unloaded module: 'OnlineSubsystem'
Once the plugin is removed, the project is then able to be packaged.
Any help would be greatly appreciated.