How to move fbx cycle animation?

Hi guys,
I’m newbie of Unreal Engine, and I have a question.
I have a fbx file that export from Maya, with cycle animation (walking, but in same position). I import fbx file into UE and it looks fine when i hit play, the animation works, but I want it move forward with that animation. How can I do that? I’ll use it as npc, so don’t need too complex method, just moving forward. Thanks ^^