How to move fbx cycle animation?
Hi guys, I'm newbie of Unreal Engine, and I have a question. I have a fbx file that export from Maya, with cycle animation (walking, but in same position). I import fbx file into UE and it looks fine when i hit play, the animation works, but I want it move forward with that animation. How can I do that? I'll use it as npc, so don't need too complex method, just moving forward. Thanks ^^
asked Jul 23 '16 at 01:08 PM in Using UE4
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