Steam Multiplayer Failed to parse settings

Hi every one,

I’m trying to connect two PC’s in my game with the Steam API. For now, they are in the same network. Create and Find sessions works fine. But Join Session doesn’t seem to react. I’m trying to display a message on Succes or Failure but none of them appears, only a black screen. Using LAN mode or Steam mode changes nothing. Here is the log I’m getting.

[2016.07.25-11.47.39:348][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data AdvancedSeasons True
[2016.07.25-11.47.39:348][155]LogOnline:Warning: STEAM: Failed to parse setting from key AdvancedSeasons value True
[2016.07.25-11.47.39:349][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data AnomalyOdds Normal
[2016.07.25-11.47.39:349][155]LogOnline:Warning: STEAM: Failed to parse setting from key AnomalyOdds value Normal
[2016.07.25-11.47.39:349][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color0 0
[2016.07.25-11.47.39:349][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color0 value 0
[2016.07.25-11.47.39:349][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color1 3
[2016.07.25-11.47.39:349][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color1 value 3
[2016.07.25-11.47.39:349][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color2 1
[2016.07.25-11.47.39:349][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color2 value 1
[2016.07.25-11.47.39:350][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color3 4
[2016.07.25-11.47.39:350][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color3 value 4
[2016.07.25-11.47.39:350][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color4 5
[2016.07.25-11.47.39:350][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color4 value 5
[2016.07.25-11.47.39:350][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color5 2
[2016.07.25-11.47.39:350][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color5 value 2
[2016.07.25-11.47.39:352][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color6 6
[2016.07.25-11.47.39:352][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color6 value 6
[2016.07.25-11.47.39:353][155]LogOnline:Warning: Unknown or unsupported data type from Steam key data Color7 7
[2016.07.25-11.47.39:353][155]LogOnline:Warning: STEAM: Failed to parse setting from key Color7 value 7

And it keeps going in the alphabetical order.

Hey Maynile,

I think you are seeing a combination of issues happening, which appear to be one.

The first issue with your logs has come up in the past and the conclusion is that when you use the default Steam App ID of 480, you can technically see the results of other games using that ID, as that ID is a public one and many games can be using it simultaneously.

To read more on that, you can go to this AnswerHub post:

https://answers.unrealengine.com/questions/237631/unreal-engine-48-pre-4-steam-issues.html

When it comes to JoinSession, I can say that testing two clients on one network, when using Steam can result in a lot of complication as Steam doesn’t like two connections from the same network, going into the same game. The local network though (as in close down Steam), should be able to handle as many local connections as you are throwing into it.

If you are having issues using JoinSession on the local network, please update your post with either a code sample or a screenshot of your Blueprint used to create / join the session.