[Emergency] Some issue about importing resource in runtime.
Hi there, I'm a newer in UE4.
I wanna ask how to auto import my models or other resources in a packed unreal game? I have found "UnrealPak.exe" to use, but it seems that it just can handle uasset.
Hope for ur answer and thank u sincerely.
asked Jul 25 '16 at 01:59 PM in Packaging & Deployment
According to this post, it is not possible for UE4 to allow users to package tools ...
Since the EULA forbids the use of any of UE4's editor tools to be reused in a product you would need to custom build your own importer.
The following links discuss possible solutions for this:
Import resources (textures and meshes) at runtime:
Loading textures at runtime:
answered Jul 27 '16 at 03:51 PM
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