iPhonePackager cannot find Info.plist in IPA stub
After finally getting UnrealRemoteTool to compile on a remote Mac from VS 2013, we hit another roadblock. When trying to package a Basic Code project from the editor, we get this error from iPhonePackager:
The remote Mac generated the stub IPA, but it contains only the binary and there's no .plist file inside it. Did anyone actually manage to package a project on 4.1 using the remote tool?
asked May 19 '14 at 09:23 PM in Packaging & Deployment
I managed to finally get an IPA built using 4.2! Just remember you need to import the private key and certificate into Windows as well.
answered Jun 06 '14 at 05:53 PM
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