Rendering in Stereo using the Stereo Panoramic Plugin 4.12

I want to render in vr using the Panoramic Stereo Video Capture Plugin. I want to use a animation I created in the Sequencer. I created a Level Blueprint with a Command Console command with Frame Length, a Level Sequencer node with Sequencer Project selected in the node and Play Node.

I also added the SP.Output c:\folder on the colsole command.

What Console Cammand do I use to render the left and right eye into one file and not separate Left and Right files? Any help would be appreciated.

Your question is addressed in this post at the UE Forum HERE

Hi, please visit the “iLocalPlayer” UE4 C++ Plugin on UE4 Marketplace: iLocalPlayer4UE4 in Code Plugins - UE Marketplace

Functions of this plugin: 1. Side-by-Side Stereo 3D implementing; 2. Asymmetric projection(or named asymmetric view frustum) implementing.

Hope this helps you.