4.12.5 Custom stencil always zero
I'm using custom depth and the stencil value seems to be always zero. The last time I used custom stencil was with 4.10 or 4.11 and it worked (didn't test it with the same object) but I'm not sure at which point it stopped working.
Should I use some other technique (which I can in my case) or is there some user error on my side?
Post processing material:
Object to render with custom depth:
asked Jul 26 '16 at 01:26 PM in Bug Reports
There is an option within Project Settings > Rendering > Postprocessing > Custom Depth-Stencil Pass > Enabled with Stencil. I believe this option was added in 4.12 release.
What this option does is creates the Depth Buffer immediately and the Stencil is available for read/write. Let me know if you have further questions or need additional assistance.
answered Jul 26 '16 at 02:08 PM
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