4.12.5 Custom stencil always zero

I’m using custom depth and the stencil value seems to be always zero. The last time I used custom stencil was with 4.10 or 4.11 and it worked (didn’t test it with the same object) but I’m not sure at which point it stopped working.

Should I use some other technique (which I can in my case) or is there some user error on my side?

Post processing material:

100127-customstencilreport01.png

Object to render with custom depth:

Hey Reisn7CC,

There is an option within Project Settings > Rendering > Postprocessing > Custom Depth-Stencil Pass > Enabled with Stencil. I believe this option was added in 4.12 release.

What this option does is creates the Depth Buffer immediately and the Stencil is available for read/write. Let me know if you have further questions or need additional assistance.

Cheers,

Oh well that was it. Sorry didn’t know about the new option.

No worries, we tend to add a lot of new features within each new major release. It can be easy to overlook or miss some of them as the notes can be very lengthy as well.