Check component overlap issue
Hello, Can someone tell me what the issue with this blueprint is?
This function is called in an event that triggers in OnEventTick. For some reason it never gets passed the branch nodes. I have assured that this function does call every tick, but I don't understand why it doesn't trigger the overlap. Am I using the 'Is Overlapping Actor' node wrong? Is there a different node I should be using?
asked Jul 26 '16 at 02:51 PM in Blueprint Scripting
Hi there, you need to stick in an Actor to the "Other" pin of your IsOverlappingActor node.
If you want to check if the Actor - that contains your function - is colliding, then you need to connect the "Self"-node. And I guess you just want to stick PreviewOverlap directly into the first branch without doing an NotEqual. Assuming it is just an Option to enable collision check.
happy debugging, Marooney
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