Vive - How to set up more than two motion Controllers
Hi!, I successfully tried out the motion controller interaction and inputs via blueprints. In the VR documentation is specified that only 2 motion controllers can be set per HMD device (left and right controllers).
However i connected a third Vive Controller and Steam VR was enable to pair the third controller being connect yet the others two controllers.
So i guess the SteamVR plugin can track multiple motion controllers.
My question is, in UE4 how can i get position/orientation or anything from a third controller, having only one HMD headset?
Thanks in advance!
asked Jul 26 '16 at 04:55 PM in VR
I may be totally wrong here, but the first thing I would do is look into the SteamVR API and the C++ engine implementation. You WILL have to modify the engine for now to get it working, but I think it's possible to track a third controller. I've seen it done at Valve, so the hardware is certainly capable of tracking more than two controllers. Right now, the engine is hard coded to support two controllers, so you'd have to mod the engine code to support three or more controllers. I'd start looking here:
answered Jul 26 '16 at 10:16 PM
Excuse me，may I ask you to solve this problem？I faced the same problem。
answered Nov 08 '16 at 06:24 AM
Does anybody have an more i
answered Jan 07 '18 at 09:37 PM
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