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Set actor location to camera manager has become offset.

I have spheres that move to the player camera manager via set actor location with every event tick. This has worked for me perfectly with spheres moving directly towards the players face however without changing anything this does not work the same anymore. The spheres now move towards the top of the players headinstead of directly towards the face. This makes my game unplayable. Any ideas on why this is happening would be very much appreciated as I'm tearing my hair out trying to understand why this has happened. Thanks guys.

Product Version: UE 4.12
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asked Jul 26 '16 at 06:45 PM in VR

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steross1981
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