Widget not rendering

I recorded video to better preview my problem(as I often do).

I have a HUD set in world settings. In the HUD I create widget and add it to viewport. In widget I have an element which I want to show up on screen. However, once I play the game, there is nothing on screen. What’s the cause and how to solve it?

Hello ,

I noticed that your widget is in the bottom right and that it is anchored to the top left corner. This means that your widget will be displayed (1600 by 900 in this case) relative from the top left corner (where the anchor is placed). If your viewport is too small, than the widget is being displayed off screen. You will need to move the widget closer to the top left or re-anchor it to the bottom right. For more information please check out the link below. This page explains more about how anchors work.

Link: UMG Anchors in Unreal Engine UI | Unreal Engine 5.1 Documentation

Make it a great day

Hi! Thanks for info, this will be useful for sure. However, it turns out that after I closed and reopened UE4 editor, the HUD worked fine.