Why is my flipflop node double firing?

i decided to make a quick video explaining my issue

[link to the question video][1]

[1]:

Hey there,

Took a look at your video, not quite sure what could be causing this. Is your console generating an overlap event perhaps, as it wasn’t clear where your trigger box was sitting.

-W

Could you try this with the E button event for Released and see if it is still funky?

Edit:

You could also print the IsA boolean value coming out the back of the FlipFlop node to screen to see if the E button event for Pressed is just running continuously.

I feel strongly that the E button event for Release will only fire one time and fix your problem.

Hi, could it be that your events some how (perhaps because of your animation) gets triggered continuously ?

Perhaps a workaround, could be to insert a DoOnce node right before your flipflop node, and reset this DoOnce node once the animation is completed ?

  • Morten

this solved it, thanks a bunch, im still not sure what caused it in the first place, but its nice to have it working now!