Paper 2d flipbook animations blurry on first play

This doesn’t happen every time, but when it does, the first time a flipbook animation plays, it becomes extremely blurry. I’m not sure what is causing it, any ideas? I can’t find an answer anywhere.

It’s on a character, and the files I’m using are .png.

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Found the answer, the sprite texture needs to have the never stream option ticked ON, and the blurring goes away.

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Same problem. This fixed it

Thanks. This fixed my issue as well.
For those wondering. This option is located in the Project Settings > Rendering > Textures.