"Can't find file for asset. /Script/CableComponent" on 4.12
After upgrading my project from 4.10 to 4.12, everytime I open it I get the error "Can't find file for asset. /Script/CableComponent"
It works if I just go to my hookshot blueprint, readd the Cable Component and redo it's conections but it's a pain to do that everytime I reopen my project.
Tried adding CableComponent to the dependency modules on my Build.cs and the I'm still getting the same error. Any ideas?
asked Jul 27 '16 at 02:29 PM in Blueprint Scripting
If anyone is having a similar problem, I had to open "C:\Program Files\Epic Games\4.12\Engine\Plugins\Runtime\CableComponent\CableComponent.uplugin" and change the LoadingPhase from "Default" to "PreDefault"
I believe that makes the plugin load up earlier.
answered Aug 01 '16 at 11:41 AM
Sometimes when you upgrade your project the blueprints gets "dirty", I think this might be your problem.
There are also some other ways to force Unreal to clean it but this one is the easiest.
Hope this helps :)
answered Jul 27 '16 at 03:09 PM
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