Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Access Cine Cam world rotation (when tracking and object)


I have a Cine Camera actor set up on a Camera Rig Rail. The camera is tracking the player using "Lookat Tracking".

When getting the camera rotation comes out static, like -90. Even when the camera is visibly moving on the rail and rotating to track the player character.

Any thoughts on getting the correct or "post lookat tracking" rotation of the camera?

Product Version: UE 4.12
more ▼

asked Jul 27 '16 at 06:14 PM in Blueprint Scripting

avatar image

1 2 2

avatar image korpehn Jul 27 '16 at 06:32 PM

As a temporary solution I spawned an arrow component and set its location to the Cine Camera location. I then did a "find look at rotation" from the arrow position to the tracked actor (I got the actor from breaking the lookat tracking struct).

This gives me an good estimate of the rotation I guess. But it would still be cool to access the camera's rotation.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question