Hello guys!
I’m making a fully UMG game, no 3D, no Paper2D, and each time I launch the game it compiles 3.000 shaders
Anyway to deactive shader functionality?
Thanks in advance!
Hello guys!
I’m making a fully UMG game, no 3D, no Paper2D, and each time I launch the game it compiles 3.000 shaders
Anyway to deactive shader functionality?
Thanks in advance!
If you want to fully disable shading you can use the command ‘r.GBuffer 0’. This disables the GBuffer and should give a huge performance increase.
where do we put this in? the ini file? which one?