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VR hud on one eye

Hi guys,

I am working on a sniper rifle for my game in VR. I would like to force player to close the other eye while looking through scope. Is there a way to fade one eye camera to black and have a scope hud on the other?

Since VR is quite new it is hard to find good documentation regarding this topic.

Thanks, Crispy

Product Version: UE 4.12
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asked Jul 28 '16 at 07:30 AM in VR

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The easiest solution would be to just block out half of the view with a mesh attached to the camera component, hacky, but it works. It also makes it really easy for you to change which eye depending on the players main eye.

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answered Jan 11 '17 at 06:16 AM

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