No "Get Random Point" Node in UE4 4.10?
I saw a tutorial and was working in ue4 4.10 but when i was working on AI, i needed a node GET RANDOM POINT but it was not available in 4.10 but there were rather GET RANDOM POINT IN NAVIGABLE RADIUS and GET RANDOM REACHABLE POINT IN RADIUS but neither of these nodes are getting the thing done, but when i used ue4 4.8 and used GET RANDOM POINT, the AI was working correctly so i want to ask that how can i recreate the same in ue4 4.10
asked Jul 28 '16 at 06:57 PM in Blueprint Scripting
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