Why are my animations translating incorrectly when importing from Maya?
I have been encountering a few obstacles regarding animations in UE4. The main problem is that the animations don’t translate correctly when importing from Maya. I don’t really know what causes this but I figured that it had to do with the settings in Unreal since it works perfectly fine when importing the animations to engines such as Unity.
A descriptive video of the issue can be found in this link: **http://youtu.be/btye6plq6Z8**
Maya files (assets): **https://drive.google.com/file/d/0B8Nl7CeJVaGNajY0TEdtQnhPM0E/edit**
Workflow (it is written chronologically):
Thanks in advance : )
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