How to I get my Socket to start listening?
Hi, from looking at Ramas tutorial Rama<3 I've attempted to implement a listen server (that will do light work in the b.ground).
Before executing the timer I
In my test C# client program I attempt to connect, but no connection is made.
Am I missing something, surely
I made sure to open ports 12345 in my fire wall as well.
Does anyone know why my dummby client cannot connect to the server?
asked Jul 28 '16 at 09:20 PM in C++ Programming
I couldn't find the answer to get my TCP listener to work in the engine.
It would work in the C# server, but not the UE4 server.
The project required me to send some data to a server that acts as a high scores board. For this, it would be quite silly to have the client connect, so instead I made the "server" a UDP listener that listens for UDP packets.
This enabled my UE4 client to send information to the UE4 UDP Server.
Props to Ramas UDP tutorial.
answered Aug 16 '16 at 10:24 PM
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