Overlap Event happens on restart of level

so im following the endless runner tutorial and when the level restarts because of a death the coins that should spawn at the very beginning of the level are triggering the overlap event and adding coins to my players total and playing the coin collected sound. what i noticed when i jumped out of play right after starting is that on level restart the coins werent even spawning. so if 5 tiles should have 5 coins a piece (the other 5 tiles will have blockers) the tiles are empty and i get 25 coins added to my payer total. im not sure what is the reason for this

as you can see in the following picture there are tiles that do not have coins or blockers because coins were supposed to spawn on them but instead were automatically destroyed and added to the total in the upper right corner.

We would need pictures of the code/blueprints.

The Coin Blueprints would be interesting and the Respawn Code too.