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Particle system lags when attached to motion controller

I am trying to attach a beam particle system to htc vive motion contoller. Everything works fine, but the movement of the particle system is delayed compare to the mesh attached. Is there any special settings need to be done with the particle system?

Product Version: UE 4.12
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asked Jul 29 '16 at 08:51 AM in Using UE4

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avatar image BlaiseNFTS Aug 16 '16 at 03:47 PM

Same problem here, no solution so far...

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Try disabling the low latency mode of the controller. Worked for me

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answered Sep 02 '16 at 02:36 PM

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avatar image NFTS.Games Sep 02 '16 at 02:43 PM

I found it few days ago, doesn't remove problem completely but it is way better!

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