How do I block the player camera from clipping through BSP's?
i placed a camerablockvolume on the bsp wall in my level,but in game my camera(created in a bp attached to my main character)can still go through it,how to solve this?? thanks a lot!!
Do you have a SpringEndpoint as the parent socket for your camera? Also, have you tried comparing your camera setup to the camera in the 3rd Person Blueprint template?
answered May 20 '14 at 03:25 PM
TJ V ♦♦ STAFF
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