Preview Depth for destructible meshes always set to 0, unable to see shatter effect?
In videos demonstrating the destructible mesh feature, the option to change the preview depth from 0 to 1, which shows the actual shatter effect in action is available, but when I try to set it from 0 there are no other options. Also my preview is extremely dark and I can barely make out the model, regardless of type. Most likely a simple fix, but would be highly appreciated if you could let me know how to fix it! (also objects are not smashing when I import them, either from falling or from shooting a projectile)
asked May 20 '14 at 02:36 PM in Using UE4
You've got a few questions here, so I'll try to address them in order. Let me know if I miss anything!
Now if you start your DM above the ground in your level and hit Play or Simulate, you can see it fall and break into pieces when it hits the ground!
Hope that helps get you started!
answered May 20 '14 at 05:25 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here