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Sound visualizations plugin package problem

Hi, I'm using sound visualizations plugin to scale some bars according to the spectrum of the music/sound playing. This is working with no problem at all in the editor, but when I package and run the project, the bars don't receive the sound information and remain flat. After some tests it seems that the problem resides in the plugin not working/sending spectrum information. Is there any problem with this plugin or am I missing something?

Thanks in advance.

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asked May 20 '14 at 06:44 PM in Packaging & Deployment

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Luís
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avatar image YoshiroTee Sep 23 '14 at 08:06 AM

Hey im also having this issue right now. Anyone can help with this?

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1 answer: sort voted first

This plugin is designed for editor only use because of the way it accesses the soundWave objects. So unfortunately, unless it gets rewritten, you're out of luck.

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answered Oct 03 '14 at 07:59 PM

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xdbxdbx
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avatar image olivierJT Nov 06 '14 at 01:36 PM

What's the point of having a plugin that you cannot package ?

avatar image G4m4 Nov 17 '14 at 12:10 PM

To Epic staff: could we please have more information about which issues make this plugin unusable in cooked game? Is it because of how data is accessed, maybe in a non thread-safe manner?

It would help us understand how to do similar things in a "clean" way.

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