GUI and different camera view on the monitor
I've been looking for a way to change what the user sees on the monitor while running a VR application.
Basically, I want to add a GUI panel and view the game from another camera.
I can't seem to find how to edit this, is there even a way?
asked Aug 01 '16 at 08:41 AM in VR
It depends slightly on how your current GUI / camera is setup.
You can in your characters construction script check "Is HMD enabled" which basically asks if the player is using a VR headset. (Is HeadMountedDisplay enabled). Depending on that you can pick one of two cameras as active ones.
The same goes for your GUI / HUD. In your controller you can check if the player is using a HMD. If he isn't, spawn your gui / enable your HUD. Otherwise don't.
That's the basic idea anyway.
Hope this helps already :)
answered Aug 01 '16 at 01:08 PM
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