Thank you for your help. Is Togawa of ICHI Software.
We are looking for a way to display particle effects on the HUD. Now, we know the alternative means of following;
How to material the effect captured · Scene via the Capture 2D
How to substitute for particle effects by the texture animation
Remake in 3D widget, how to draw in 3D space
I want the particle effects and displays to play directly on the 2D of HUD (front of the HUD), but we do not expedient for the purpose of the current situation in the above means. If you have a way to display directly from HUD to the above, what will trouble … offers professor. If not, I hope you can, especially your post a popular method as an alternative to be used for this purpose.