How to access a value from material in BP?
Is it possible to read a value at specified output from specified material in blueprints? For example, how to access this value in blueprint from specified material instance?
I can't see any 'output' options for materials that could be used for that. Does this mean that I need to recreate this calculation in blueprint? If yes, I see that we have Frac and Sin in blueprints, but what's the equivalent of material's Time node output?
I will be grateful for some tips!
asked Aug 01 '16 at 06:32 PM in Rendering
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