Where is the set Mouse Cursor Node

I am looking over the Mouse Interface Demolet and I can not find the Set Current Mouse Cursor node in the Palette. What am I missing here? I have been able to copy and paste it over from the example Blueprint but where is it in the Palette list in case I want to use it in the future.

Okay I just found it. It would be nice if you selected that all option that all the nodes would come up instead of what is displayed now. You have no idea how long I searched in vain for that freaking node. If anyone at Epic is reading this could you please explain the pallet search all function does not seam to search all nodes and what it is actually searching?

Ah that is because it is a member variable, and we currently only show functions in the ‘All’ category. We should certainly try showing everything though, I’ll make a task for that, thank you for the feedback.

The Current Mouse Cursor variable is a member of the PlayerController. If you change the palette class filter to PlayerController it will become visible in the list.