Translucent material no roughness, specular available
I'm trying to make a translucent material with roughness. But it is greyed out. In tutorials and other videos i see everyone use translucent material with not greyed out roughness, specular,...
Why is it not possible with me? :(
asked Aug 01 '16 at 09:47 PM in Using UE4
On the Translucency tab of your material, there is a "Lighting Mode" selector. Set it to "Surface TranslucencyVolume" and you will see the Metallic, Specular and Roughness pins enabled.
Please note that specularity on a translucent material has a lot of limitations and will probably behave different to what you expect, certainly different than what you see on an opaque material. Doing a realistic glass shader, for example, is not as straightforward as it sounds.
All the best.
answered Aug 02 '16 at 02:39 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here