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problem linking dll

I want to link a third party SDK to the unreal engine. I follow this tutorial

https://wiki.unrealengine.com/Linking_Static_Libraries_Using_The_Build_System

I placed the SDK files as below:

[project]/ThirdParty/Usens/bin/some.dll [project]/ThirdParty/Usens/include/some.h [project]/ThirdParty/Usens/lib/some.lib

And I load each .dll and .lib with PublicAdditionalLibraries.Add and add lib and include folder to include path with PublicIncludePaths.Add

everything seems good after I press the compile button. It jump out a window said one of my .dll file cause some error:"fatal error LNK1107: invalid or corrupt file: cannot read at 0x310"

plz, how to fix it?

Product Version: UE 4.12
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asked Aug 03 '16 at 07:57 AM in C++ Programming

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wukakuki
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