Event delegate bug

Increase the “event delegate” to the item of “custom events”,
Crash call that custom events.

However, it does not force the end that it is prior to compilation.

Hi coarc15,

  • Does this occur in a clean, blank project with no additional content or is it limited to one project?
  • What steps can I take to reproduce this on my end?
  • Can you post your crash logs and callstack here? The crash logs can be found at \Unreal Projects\PROJECTNAME\saved\logs\
  • Can you show me a screenshot of your blueprint setup where this crash is occurring?

It will occur with an empty project .

Create a sub- level , and then delegate the bind of " custom event " to "event dispatcher " .

It will be ERROR When you call a custom event after compilation . Compile before will not be ERROR.

Error occurs only in the sub- level .

[link text][2]

ERROR Attach the project file that occurs .

I have not been able to reproduce the error using the project provided. Do you have any other steps I can take to reproduce this error on my end?

No.
Open the uploaded project file

  1. “new map” is set in the sub- level .
  2. Open the sub- level blueprint .
  3. " custom " drag -and-drop from the upper left .

This alone UE4 should crash .

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here. You can track the report’s status as the issue is reviewed by our development staff. As a workaround, use the event dispatcher output delegate at the top of the custom event node instead of the delegate by ref pin on the custom event node body.

Because I think it is using a translator , I think I was in charge of the strange English .
I think that it was difficult to decipher it .

However , Listen to me still seriously , thank you .

I want to hear one after .

There is no " event delegate " in the input of items of custom events , it does not come out even if the search .
To add an event delegate to the " input " of custom events , issue an event dispatcher , it seems there is no way but to drag-and-drop .

Is this specification ?

I apologize for the miscommunication. What I meant was this:

If, instead of dragging back to the custom event from the delegate, you drag from the custom event pin in the image to the delegate, it should work without crashing.

yes i know .
Sorry for my weird English.
You do not have a choice of "Event of delegate " of the right .

I see what you mean. No, there isn’t a variable type for event dispatchers. The event dispatcher should be created in the sender, then you reference the sender to bind a custom event to it in the receiver. You should not bind an event that is calling the bind event, try a setup like what I have in the picture above.