Pawn sliding after landing
I have the strangest problem. When I land after a jump with my pawn and look down (with the camera) the pawn starts to slide in random directions as well as overlapping the ground/platforms. I have had a little hard time making my player pawn as I changed around in the ThirdPersonCharacter and so on, so I might have done something crazy.
Here's a video to show my problem: https://vid.me/JMFi
Thanks in advance!
asked Aug 03 '16 at 07:45 PM in Using UE4
I solved it it only depends on friction settings in the character movement component
answered Nov 01 '16 at 02:48 PM
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