x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Sweep Doesn't Block Completely

I am attempting to set up a tank's canon rotation. It should rotate 360 degrees, unless collision occurs. I am using a sweep on SetActorLocation for collision. However, when it rotates to certain values during collision it'll slide to a new location. How can I keep it in place at collision instead of warping to a new spot? It seems to estimate to the nearest non-colliding point?

Here's a video to demonstrate my problem: https://www.youtube.com/watch?v=UujoGu73Xq8 Any help or insight would be greatly appreciated. Thanks!!!

Product Version: Not Selected
Tags:
more ▼

asked Aug 03 '16 at 10:14 PM in Blueprint Scripting

avatar image

DaiWei
31 3 9 13

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi there, I'm guessing that the problem is coming either from the blueprint you have for rotation of the canon, or from the collision settings on your canon + the surrounding walls. In either case, it would be easier to help if you posted the blueprint for your rotation.

more ▼

answered Aug 03 '16 at 11:56 PM

avatar image

samnater
241 8 9 12

avatar image DaiWei Aug 04 '16 at 05:10 AM

Hey, thanks for the reply. I can take a picture, however, nothing special. Just SetActorLocation with Sweep enabled. Also using the coordinates related to the mouse with sine and cosine. That's it!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question