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Huge texture not rendering on Android

So i'm using a "Shape_plane" from the starter pack and i set the scale to x=500, y=500, z=1 and i set the texture to a map of my collage and on my computer it looks like thisalt text

But on my phone it looks like

alt text

and i have no idea how to fix it.

If i left out any important info just ask and i'll add it ok?

EDIT: my phone is a HTC desire

Product Version: UE 4.12
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asked Aug 04 '16 at 01:30 AM in Rendering

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nmills3
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Can you show the import settings of the texture? Your texture needs to be power of 2 and not larger than 2048.

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answered Aug 05 '16 at 10:04 AM

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Roel
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avatar image nmills3 Aug 05 '16 at 08:54 PM

i just used the big green import button and then selected the PNG file and to make it a material i just dragged the imported texture onto a shape plane and the editor made the material by it's self and sorry if i'm not buch help but i'm new

avatar image nmills3 Aug 06 '16 at 01:08 AM

And this is the image link text

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The texture in question was about 7000 x 7000 and the device could only support 2048 x 2048 textures

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answered Aug 09 '16 at 03:12 AM

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nmills3
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