What is a 'Box' structure?

For example, THIS node uses it. How to use it? What are the ‘Min’ and ‘Max’ vectors in this ‘Box’ structure?
Here is how the structure looks like.

I want to give it a box that is located on Origin location (vector) and have specified extent (float). How to ‘translate’ it into this ‘Box’ structure with these ‘Min’ and ‘Max’ vectors? I can’t find any info on this.

Thanks!

I’ve found what are the Min and Max vectors by using google graphics :stuck_out_tongue:

So they are an opposite corners of a box… Now I need to find out how to convert Origin + extent box into min+max box…

Did you ever figure this out? I’m working with instanced SMs and need the same thing.

The min value is origin - extent, max is origin + extent.