Prevent gamepad from focusing on other players' widgets?
In my local multiplayer project, I have a single viewport that can see all four players. I create widgets for each player and set the focus for each player to their own widget. The gamepad navigation (stick + dpad) navigates between all 4 players widgets for all 4 gamepads!
Is there a way to prevent this? I was happy to find "built-in" gamepad widget navigation support, but it's pretty useless if you can't restrict what it can navigate to.
asked Aug 05 '16 at 12:41 AM in Blueprint Scripting
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