Input Action Constantly Firing

Hi all,

I have an Action Mapping set up named MoveForward and bound to the ‘W’ key.

When I have an event for this action in my Blueprint for my custom Pawn class, it’s just constantly firing.

Here’s the action mapping:

Thanks for any help you can offer! I’m sure I’m just missing something ridiculous! :smiley:

Axis mapping works differently than regular key pressed events. WHen you press W, it would be similar to pushing the analog stick forward on a console controller. Try calling a W pressed event or using an action mapping instead.

Thanks a lot, that’ll do it!