Hi everyone this is my first post in here and I hope it won’t be the last.
I’m very new with the UE4 and I have a problem with second line;
UPROPERTY(VisibleAnywhere, BlueprintCallable)
virtual void Tick(float DeltaSeconds) override;
I’ve tried with and without override but the compiler gave the same error which is;
Unrecognized type ‘virtual’ - type must be a UCLASS, USTRUCT or UENUM and
Please verify that you have sufficient rights to run this command.
Thanks for the answers.