Brush size values do not change when scaled

Hi,

I’m building a map for UnrealTournament, However when I take a look at the WIP map DM-Test_A01 i can’t see the brush sizing. the sizes are “reset” to the default values of 2000, 2000, 2000. I only see changes size if i manually edit the X,Y,Z values. But yea, then I would have to change every brush and resize them accordingly… The same goes for all the other brushes.

How can I fix this?


Hello,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.

If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.

Thank you.