Hi,
i have a staticmesh body of a tank with no collision
In its blueprint, i added static meshes in wheelshape with collision using constraints.
If i use addforceatlocation to the root of the tank, the tank drives around, wheels are rolling on the ground:
So far so good. Next step should be rotating the wheels in the suspension to move the tank instead of applying force by vectors to the body.For testing i just added fixed a relative rotation per tick amount to each wheel.
The wheels are the only component touching the grond btw.
So here is the problem: all wheels spinning in the correct direction, tank not moving forwards but slightly backwards ?
(In the video, i rotate the tank by appling forces to the body, only to show, that the opposite wheels are spinning in the corret direction too)