State Machine + Detour Crowds
Is it possible to use detour crowds in combinaison with a state machine driven pawn ?
asked Aug 07 '16 at 12:56 PM in Blueprint Scripting
Probably too late but I also needed this for a project so thought I'd answer for anyone else. There is a special AI controller called DetourCrowdAIController which is a child of the detour crowd class. Used in the same way as other controllers but now has the avoidance built in.
answered Sep 26 '16 at 11:14 PM
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