How many sections should my mesh have in CreateMeshSection?

I want to split a grid mesh that I’ve created using CreateMeshSection.

I tried first being super hardcore and making each quad a mesh section. That basically destroyed the performance of the game. So I was wondering, what is the main purpose of a mesh section and how many of them should I have?

As few as possible, each Mesh Section is a new draw call, so if you want a mesh to have multiple materials, then you will need to have a mesh section for each section that will have a unique material, but this will result in a new draw call for each section.