First Person camera Height not Changing

Hello All,

I’m using a first person character for my game, at the moment the height is very low. This is a VR game, and in the past I’ve been able to add a camera component to the character, and just lift it to the height until it gets to the height i need, but for whatever reason the game doesn’t seem to register the movement/height of the camera.

I can get the height ok by adjusting the capuse size, but to get it to the correct height it start intersecting with geometry and creates a whole new set of problems.

Is this a bug? or am i doing something wrong?

I have this issue too with oculus dk2 and UE4.14.