Simulate physics on a ball in multiplayer

Hello friends,

I’m making a football multiplayer game, but when i try to play in multiplayer, the ball is not at the same position for all the players and i know that the problem come from the option “simulate physics”, but i don’t know how to fix it.

Any idea ?

Oh i fix it

how did you fix it?

In the ball’s blueprint, i replace the root by the static mesh of the ball.

how to fix it for cubes?

fixed it =D thanks for the awnser