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Landscape Mountains: Snow Workflow?

Hi Epic Games,

i have one last question about your Landscape Mountain Project.

I just wanna know how you did the snow painting.

Did you hand-painted it laboriously or did you use some sort of algorithm or logic workflow?

Here is a picture. Awesome work by the way.

alt text

Thanks in advance.

Sincerely yours


Product Version: UE 4.12
snow1.jpg (119.7 kB)
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asked Aug 09 '16 at 04:22 PM in Rendering

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I belive they did the map with World Machine where you can define different zones with color channels so called "Splatmaps". You can assign different slope angles for different grounds and have an additional "flowmap" output. The flowmap is responsible for the thin snow lines you see. Just google splatmaps or watch a World Machine tutorial to understand what I'm writing about.

I hope this helps.

Best regards, BurningSky

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answered Aug 09 '16 at 08:22 PM

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avatar image Raidfire.Net Aug 13 '16 at 09:48 PM

Sorry for my late reply. I have investigated this topic a little bit more and you are absolutely right. For those who needs the workflow, its quite simple: Create a Splatmap in World Machine and import this file to the desired Landscape Layer Info.

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