materials shown black in VR
i've seen this post and the HDR mobile didn't help.
Basically my problem is that it works fine while I preview it in my desktop with the VR preview. If I deploy it though, the materials turn black. The material I'm using right now is the refelction material, which I'm using to make a mirror.
Is it the device causing this trouble, or is the unreal doing it. :( my version is 4.12.5 android is 6.0
asked Aug 10 '16 at 06:14 AM in VR
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