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materials shown black in VR

https://answers.unrealengine.com/questions/409309/gearvr-materials-come-black-after-android-60.html

i've seen this post and the HDR mobile didn't help.

Basically my problem is that it works fine while I preview it in my desktop with the VR preview. If I deploy it though, the materials turn black. The material I'm using right now is the refelction material, which I'm using to make a mirror.

Is it the device causing this trouble, or is the unreal doing it. :( my version is 4.12.5 android is 6.0

Product Version: UE 4.12
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asked Aug 10 '16 at 06:14 AM in VR

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Redrock912
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